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How to accept payments for your digital products — without losing your mind about taxes
In the latest episode of Core
Intuition,
Daniel Jalkut talks about switching from PayPal to Stripe as the payment method
for his Mac app MarsEdit. This sparked a
discussion on the corresponding Slack team about the
pros and cons of different ways to handle selling your digital products.European VAT rules, accounting and other distractions make this harder than you
think!In this article, I will outline the common payment options for digital products
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and their individual advantages and disadvantages. This is from the
perspective of a Mac developer, but apart from the licensing aspect,
it applies to all other digital products as well, including SaaS subscriptions
and online courses. -
What we learned evolving an App through 20 (!) Alphas and 10 Betas
One month ago (on May 9th, 2017), Timing
2
was released. Time for some navel-gazing!More seriously, development started in April 2016 and the app’s interface
changed quite a bit over the course of those 13 months:This article illustrates how an app’s UI evolves during development, and
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highlights some subtle but important changes.